Gilbert: Developers need to experiment more with Wii U GamePad

Developers will require time to experiment with the Wii U GamePad before it is used in more innovative ways, Double Fine’s Ron Gilbert has explained.

So far, it can be perhaps said that ZombiU is the only game that has truly shone in terms of its implementation of the Wii U GamePad.

“The Wii U is very interesting…,” Gilbert shared with Digital Spy. “What we experienced with the Wii U is probably what a lot of developers experienced with the Wii U, which is, ‘What do we do with it?’

“It was this really neat secondary controller that has a screen and you can do different things on it. When I talked to my friends who were designing games for the Wii U, its like, ‘We don’t quite know what to do with it’.”

He continued, “We know there’s something really cool here, and what you’re probably gonna see is a lot of developers just trying a whole lot of different things. And it’ll probably be about a year before you start to see games just completely nail exactly what that controller is for.

“It’s just a little bit of time and a little bit of experimentation that a lot of developers are going to go through with that controller.”

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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