Fortnite Update Version 5.21 Adds The Heavy Sniper Rifle And Removes Scoped Assault Rifles

Fortnite Heavy Sniper Rifle Artwork

Epic Games has released a new software update for Fortnite on Nintendo Switch, bringing changes to the free-to-play battle royale game to version 5.21 on the portable home console.

This has seen the developer remove Scoped Assault Rifles and introduce the Heavy Sniper, a weapon that can “deliver devastating damage to enemies and even more to structures.”

There are two new Limited Time Modes (or LTMs) in Soaring 50’s and Sniper Shootout – one having “extra emphasis on mobility” in allowing you to heavily use Gliders, and the other, well, letting you battle it out with sniper rifles.

LIMITED TIME MODE: SOARING 50’S

Summary
This mode is a twist on the traditional 50 vs 50 mode, featuring an extra emphasis on mobility. Gliders can be re-deployed when falling from large heights. Additional Impulse Grenades, Bounce Pads, and Launch Pads will be spawned throughout the map. Jump in and soar to new heights!

Mode Details

  • 50v50 loot, ammo and resource levels.
  • When in mid-air and greater than 10m up, press Jump to deploy your glider.
  • Added Impulse Grenades to chests at double the standard spawn rate.
  • Added Impulse Grenades to floor loot.
  • Decreased Spike Trap spawn chances.
  • Increased Launch Pad & Bounce Pad spawn chances.
  • Profile Stats (K/D & Wins) are not tracked in this mode.

LIMITED TIME MODE: SNIPER SHOOTOUT

Summary

  • In this limited time mode, players will do battle using sniper rifles. May the best aim win!

    What’s New?

    • Scoped Assault Rifles have been removed.
    • The Heavy Sniper Rifle has been added.

    Mode Details

    • Only weapon drops are Sniper Rifles.
    • Floor Loot spawns reduced by 50%.
    • Profile Stats (K/D & Wins) are tracked in this mode.

    WEAPONS + ITEMS

    • Heavy Sniper added.
      • Available in Epic and Legendary variants.
      • Can be found from floor loot, chests, Supply Drops, and Vending Machines.
      • Each shot delivers devastating damage at the cost of a long reload.
      • Deals 150/157 damage to players.
      • These large rounds deal increased damage (1050/1100) to buildings.
      • Projectiles fired from the Heavy Sniper have less bullet drop in comparison to other Snipers.
    • Minigun.
      • Minigun headshot multiplier has been reduced from 2.5 to 1.5.

    Bug Fixes

    • Grenades now properly grant progress for the Week 5 Challenge: “Deal damage to players with a Clinger, Stink Bomb, or Grenade.”

    ART + ANIMATION

    • Cloth physics have been fixed and will now appear properly.
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