Ubisoft has shared the first Beyond Good and Evil 2 in-engine demo, with creative director Michel Ancel explaining everything that the development team has to show so far.
This was shown to press in closed-door sessions last week at E3 2017, which saw Ancel joined by narrative director Gabrielle Shrager and producer Guillaume Brunier to discuss their ideas for the game, to share concept art, reveal the world, and, as we can now see, present an in-engine controlled demo to illustrate the scale on which it exists.
Ancel explains that the early in-engine demo looks to not only showcase their early gameplay ideas but to also demonstrate what their powerful new Voyager engine can do.
“We want you, the Space Monkey community, to be among the first to see the game in its earliest development phases,” Ubisoft wrote to those that have signed up to their free Space Monkey Program.
“So here’s a very special delivery from the BGE2 dev team: Michel playing & commenting our first in-engine demo shown behind closed doors at E3 2017. It’s a work in progress (not super polished – so bear with us), but please have a look and give us your first impressions on bgegame.com or in the forums.”
Beyond Good and Evil 2 was rumoured to be a timed Nintendo Switch exclusive, although Ubisoft has not yet confirmed which platforms they are targeting.