Electronic Arts Worldwide Studios executive vice president Patrick Söderlund has revealed his personal ambition to see the company support Nintendo Switch with as much of their game portfolio as possible.
But, to reach that point, Söderlund adds that the third-party publisher must keep their resources in mind and that it will take time to build technology for the portable home console – in that it doesn’t appear that it can support their Frostbite 3 engine.
As we know, EA will be “testing” the response from the console’s audience to FIFA 18 – with Söderlund hinting that the publisher may already be thinking about bringing more games to the platform.
“I’ve made people repeatedly, publicly aware that I’m a gigantic Nintendo fanboy. Nintendo was what got me into this industry in the first place. I take my Switch with me everywhere,” Söderlund enthused to EDGE in their October issue, when asked why EA seems more wary of new technology that it isn’t sure about.
“What I will say is, we will appear on any platform where there are consumers, and players. We believe that we want to be a part of the Switch, and help Nintendo grow that installed base; that’s why you’ll see FIFA, which by the way is really good this year. It’s a full-fledged FIFA game, for the first time to be honest, on a portable device.
“But at the same time we have to look at it from a resource standpoint and, at some point, the numbers become a factor. So for us it’s about supporting the platform, building technology for the platform, testing it out with big things like FIFA – and maybe a couple of others, we’ll see – and if they go well, I see no reason why we shouldn’t have as much of our portfolio on that platform as possible. I hope we get there, that would be my personal ambition.”
FIFA 18 will release for Nintendo Switch worldwide on September 29th.