Famitsu’s Super Mario Party Review Rolls The Dice

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Weekly Famitsu has published their Super Mario Party review within the Japanese gaming magazine’s illustrious pages this week, delivering the first verdict on the upcoming Nintendo Switch exclusive.

That has seen their Cross Review, a panel that is comprised of four reviewers that each provides their own individual score, award the minigame-packed game with 34 out of a maximum possible score of 40 – which, broken down, saw it receive two 8 and two 9 scores.

Japanese Nintendo has posted translations for each reviewer’s comments, which BlackKite has provided:

First Review [8/10]:

The main Mario Party mode can be enjoyed by a broad range of users regardless of age or gender, which is good. The strategy element has increased thanks to the Character Dice which has different results for each character. Other than that, the meaning of partner’s existences has also increased which is good as well. The presentation in each event is done carefully which is good, but I wish it could be played with a bit better tempo. Other than the main [mode], I’m glad that it also includes a variety of gameplay, such as playing while lining up 2 consoles.

Second Review [8/10]:

The Sugoroku-style Mario Party progresses in a rather laid-back pace, so the play feel is that you’ll want to play it deliberately. 2-on-2 is interesting as the freedom in movement and strategy element for team battles have increased. The River Survival mode is fun as it feels like a co-op, but I may be a bit concerned that the same minigame may appear multiple times in a single playthrough. It also has Sound Stages which can be played for a short time, Online Mariothon where you can play online versus, and much more. So it has a broad range of gameplay. 8

Third Review [9/10]:

This is truly the definitive edition of party games. The depth of the Sugoroku game and the volume of minigames are also very complete. Being able to choose Character Dices with high risk & high return is also epochal, and the boards are also fun as things from gimmicks to background details are thoroughly created. The presentation is rich, but I kind of wish there was a speed-up option for those who like to play it quickly. It is very complete with a Sugoroku Lecture mode, Co-op play mode, Rhythm games, and even a Baseball Board-styled mode.

Fourth Review [9/10]:

The presentation of doing a high five using Joy-Con, and the River Survival mode which can be enjoyed by everyone as they go in sync for a river downstream, make it so that players can enjoy not only versus but also the sense of cooperating with each other even more than before. While Joy-Con share play is an obvious thing, exciting structures like connecting 2 Nintendo Switch consoles raise the party feel. It would have been even better if there was an option to skip each kind of presentations when we want to play with an even faster tempo.

Super Mario Party will release exclusively for Nintendo Switch worldwide on October 5th.

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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