EA: Nintendo making “huge commitment” to Wii U online functionality

Newly appointed chief operating officer of Electronic Arts Peter Moore has recently stated his belief that Nintendo’s forthcoming Wii U platform won’t be a “transitional platform” prior to the next generation of consoles.

Such a statement was made whilst talking to IndustryGamers, where Moore explained that he sees the future of console gaming becoming more about creating unique gaming experiences rather than in providing sheer technical prowess.

“People will start talking about it being a transitional platform. And I don’t think that’s going to be the case, and here’s why,” Moore explained. “I think the [tablet] controller [is huge]. This is not about specs anymore… This is about, as it was with the Wii, is the controller a unique way of enjoying a game experience, regardless of what the graphic fidelity is?”

“Look, you saw Battlefield – how much better could this stuff look at some point? There’s a point of diminishing returns… I don’t even know if there’s anything better than 1080p. In the early days of our industry, this stuff was absolutely about how much better the games looked – shinier helmets, greener grass – but I’ve been around long enough to know that seeing your breath in a football game is a huge deal. But that’s no longer the case any more,” he discussed. “Now it’s about interfaces. Now it’s about building a community in a rich, powerful,way. And now it’s about, ‘What is the way we can control the game?’ You’ve seen that with Move, you’ve seen it with Wii MotionPlus more recently, and you’ve certainly seen it with Kinect.”

“And Nintendo’s job, quite frankly, is to build a better mousetrap with regards to the way that we use the controller. So I don’t know what Xbox and PlayStation’s plans for their next platforms are, but it’s not going to be hanging on graphic fidelity. I guarantee you that.”

Moore also commented that, from what EA have seen, he believes that Nintendo are taking the online challenge far more seriously.

“It’s critically important to us and we are relieved, if anything else, that they have made a huge commitment that they have presented to us,” he continues. “Online certainly was not a factor with the Wii, as you know; although they had capabilities, it just wasn’t there at the level that both Xbox Live and PlayStation had. But I think Nintendo totally gets that multi-player, building community, co-op play, having the ability to bring games that are deeper – all of these things are now very important.”

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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