Monolith Soft studio head Tetsuya Takahashi has clarified that Xenoblade Chronicles 2 is not a direct sequel to Xenoblade Chronicles on Wii.
That means that we won’t return to quest across Bionis and Mechonis, with Takahashi explaining that the games are only “connected and linked in the sense that they’re linear and story-driven games.”
Instead, your adventure will trace the story of Rex and his new friend, Pyra, a mysterious being known as a Blade that will grant him tremendous power. Together, you will search for Pyra’s long lost home Elysium, believed to be the ultimate paradise for all of humanity.
“It’s a completely different world, with completely new characters. It’s a different game,” Takahashi explained to IGN.
“The way I see it. I feel as though Xenoblade [Chronicles] 1 and 2 are connected and linked in the sense that they’re linear and story-driven games, whereas Xenoblade Chronicles X was more focused on open world and exploration, and maybe an online aspect. I feel like I’d like to continue to create games separating those two aspects out.”
Xenoblade Chronicles 2 will release exclusively for Nintendo Switch worldwide in Holiday 2017.
Way to twist what the author said. “It’s not a sequel” and “they are not connected” are two completely different things. And he was not lying, it’s not a sequel. The two games are related, just not in the prequel-sequel linear way of thinking. But you really need to play Xenoblade 1 to fully understand 2 which gives you back a lot of understanding about what happens in 1.