We had found that the Wii U exclusive’s ‘Multi-play’ portion had shown the most promise, thrust into 16-player matches across Drills game types such as Battle Royal, Team Deathmatch, Cargo Capture, Chickens, and Close Quarters.
However, even with content steadily released over time, Devil’s Third was unable to build a large enough community to truly thrive after receiving particularly dismal reviews from critics.
Players will still be able to access online features in the single-player mode, although I can’t recall how integral they were to the otherwise forgettable experience.
We concluded in our Devil’s Third review: “On the whole, Devil’s Third isn’t quite the breakthrough that Itagaki promised it would be. There’s certainly promise on display, but the creator’s vision is never wholly realised resulting in a release that fumbles far short of providing unrivalled thrills. It packs enough content, but fails to strike a killer blow.”