Criterion co-founder reveals troubles behind bringing Need for Speed to Wii U

need-for-speed-rivals

It was back in January that Criterion Games co-founders Alex Ward and Fiona Sperry announced that they would be leaving the studio to form new company, Three Fields Entertainment.

Now, in discussing which platforms that they are considering developing for in future, Ward has revealed his past difficulties in working with Nintendo and EA to bring Need for Speed: Most Wanted U to Wii U.

“Totally wrong. I did”, Ward wrote on Twitter, responding to criticism that he didn’t support Nintendo hardware properly. “Second, I complained when the company didn’t even bother to press the discs with our game on”.

He continued, “Hey, we worked our arses off. Neither Nintendo or EA gave a s**t about it. A group of us did try… B***h and moan at the publishers not the developers. We just did the coding. Like we had any choice over when it was released? Or the price?

“Everyone is so quick to blame the developers. Folks worked through New Year to deliver that. We tried to do our best. We even flew to Nintendo to personally demo in a bid for marketing support. There was none. The game was not even physically released initially in Europe. Members of the team could not even buy their own game. Do you think we were happy about that?

“Idris, Rob, Chris, Paul, Jim did what was asked of them. Everyone else let us down. Stuff like that pissed me off hence I left EA and have started my own company using my savings. So seeing as our families won’t eat if we f**k up, we will choose our platforms wisely.”

[Thanks Nintendo Life]

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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