Child of Light developer diary explores the game’s creation

child-of-light

Ubisoft have shared the first developer diary for the Nintendo eShop destined Child of Light.

This sees creative director Patrick Plourde and writer Jeffrey Yohalem discuss the game’s creation, built with the UbiArt Framework engine previously been used for Rayman Legends.

Yohalem describes the game as a “playable poem”, a coming of age story that chronicles a young girl growing up. Aurora wakes in the magical universe of Lemuria, a d will transition from a girl struggling to find her way home into a heroine who will save the kingdom.

Child of Light will see release for Wii U through the Nintendo eShop on April 30th.

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

Leave a Reply

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.