Capcom Fighting Collection 2 Preview

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Following Capcom Fighting Collection and Marvel vs. Capcom Fighting Collection: Arcade Classics, Capcom has bundled together Capcom vs. SNK: Millennium Fight 2000 Pro, Capcom vs. SNK 2: Mark of the Millennium 2001, Capcom Fighting Evolution, Street Fighter Alpha 3 UPPER, Power Stone, Power Stone 2, Project Justice, and Plasma Sword: Nightmare of Bilstein together in Capcom Fighting Collection 2. Ahead of its launch next month, I’ve had a chance to preview Capcom Fighting Collection 2 on Nintendo Switch. 

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When I first played Capcom Fighting Collection, I was familiar with some of the games included, but the rest of it was completely new to me. What I love the most about these Capcom collections is how they introduce me to fighting or arcade games I never had a chance to play back in the day. The Marvel vs. Capcom collection took things further. I had not played a single game in that bundle until getting access to the collection for review, and I ended up loving Marvel vs. Capcom 2 to the point where I keep playing it every weekend with friends. Capcom Fighting Collection 2 is a lot like the Marvel collection. I had never played any of these games before and this collection has been an eye-opening experience.

I had obviously heard a lot about games like Capcom vs. SNK 2 or Power Stone 2 over the years, and I even own fightstick art for the former on my Hori PS5 stick, but I was very curious to see how I’d feel when I finally played both Capcom vs. SNK games. I can’t speak to every game in this collection yet, but I can say that everything I’ve experienced so far has ranged from excellent to unique and worth checking out.

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Before getting into the few games I want to talk about, those who own Capcom Fighting Collection or Marvel vs. Capcom Fighting Collection: Arcade Classics will feel right at home with this package in its structure. It uses the same interface and settings menus for accessing games or the bonus content. The one annoyance right now is that just like those collections, Capcom Fighting Collection 2 only has a single quick save slot across all the games. This means if you want to pause a run in Capcom vs. SNK 2 and come back to it later, you will not be able to perform a quick save in any other game. It will overwrite this one. I really hope Capcom can add more slots to Capcom Fighting Collection 2 and also patch it into prior collections. 

While the games included here are all the arcade versions, the addition of training modes and online play elevates these Capcom collections from a curiosity to almost always essential.

With that out of the way, and as a complete newcomer to these games, I decided to ask a friend who has played the games for some advice on what controller to use. I’ve been mostly using leverless controllers when playing Street Fighter 6 and Tekken 8 but I use my Hori stick with The King of Fighters XV and Marvel vs. Capcom 2. My friend who taught me arcade stick modding recommended that I use a fight stick and not a leverless controller for Capcom Fighting Collection 2. 

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I grabbed my 8BitDo Arcade Stick and hopped into the training mode in Capcom vs. SNK 2. This is when I discovered the groove system and started reading up on how much you can do and how feature-packed this game is. Not only was the music fantastic, but Capcom vs SNK 2 shines on the Switch OLED screen in handheld mode. One thing that felt a bit off is how not every character sprite was as good. It feels like some characters have been handled better than others. Aside from that, there are so many small things I noticed while playing like portraits changing depending on the groove you select and more. I’ve barely scratched the surface of it so far, but I can see this being a mainstay when I play fighters online with friends like how Marvel vs Capcom 2 is right now among others.

Capcom vs. SNK 2 is clearly the headliner for this package just like Marvel vs. Capcom 2 was in the prior one for me, but I was curious how I would feel about Power Stone 2 and Project Justice. Power Stone 2 feels weird in a good way. I’ve not put enough time into it, but it has the potential to be a good local multiplayer game. Project Justice on the other hand immediately grabbed me. I’ve only spent time with the training, but it feels good to play so far. I didn’t actually try much of Capcom vs. SNK as of now, given I had access to Capcom vs. SNK 2 which I’ve been enjoying a ton.

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Beyond the games themselves, this collection lets you view Marquee Cards (instructions), move lists, adjust audio levels, remap controller buttons (with a few presets), and also adjust game-specific settings like difficulty, timer speed, rounds, and EX settings on a game-by-game basis. Each game also has display options that let you choose the border, aspect ratio, and filter (with an option to disable it, thankfully). 

I haven’t had a chance to test it online yet on Nintendo Switch, though. My experience with past Capcom collections has been Capcom Fighting Collection and Marvel vs. Capcom Fighting Collection: Arcade Classics being fine online on Nintendo Switch, but the Street Fighter 30th Anniversary Collection was unplayable. I imagine this new collection will be closer to the former, but I will be testing it out when I can.

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Having now spent over a dozen hours playing Capcom Fighting Collection 2, I can’t wait to play more of the games and finally see how it all holds up online on Nintendo Switch. Everything else is very promising so far, even as someone who has never played these games before. The Switch has seen loads of arcade and retro game collections but Capcom continues to deliver so far, with Capcom Fighting Collection 2 shaping up to be one of the better ones to grab on Nintendo Switch. 

For an in-depth review of the full collection, including how it plays online and all the extra content, look forward to our coverage closer to the game’s launch.

Note: This preview was done before Capcom revealed details for the upcoming patch for Capcom Fighting Collection 2 and Capcom Fighting Collection.

Capcom Fighting Collection 2 will be released digitally on the Nintendo eShop for Nintendo Switch worldwide on 16 May 2025.

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