Call of Duty Ghosts scores another Wii U patch

call-of-duty-ghosts

After last month’s efforts, Infinity Ward have continued their support toward Call of Duty: Ghosts on Wii U by delivering another patch.

This brings improvements to matchmaking and performance, numerous bug fixes, Wii Remote implementation, and new Wii U GamePad features.

The developer’s detailed patch notes are as follows:

Game Update Notes: Dec 5, 2013 – 105.60.0

Playlist Update
* Server change to improve matchmaking/performance

Game Update Notes: Dec 4, 2013 – 105.56.0


Wii U Specific Features and Changes
* Added a GamePad Scoreboard panel
* Individual players can be muted by tapping the speaker icon next to their name on the GamePad Scoreboard

Fixes
* Addressed an issue that allowed players to move hit markers around during a killcam with the Wii Remote
* Addressed and improved texture resolution in Campaign
* Fixed an issue that prevented a second player from signing on in some situations
* Fixed an issue where players were unable to go prone in some portions of the Strikezone map
* Improved placement of hit markers when using the Wii Remote
* Fixed an issue that allowed the player to spawn in without a team in certain circumstances
* Fixed an issue where players could get inside a wall in Stormfront
* Disabling music will now also disable the rank-up music
* Fix for Search and Rescue exploit using worldspawn damage to produce tag.
* Fixed split screen UI issue that could potentially leave player in a bad state.
* Fixed not showing attachments and weapon camo for players while in private match lobby.
* Fixed dog’s extended kill not showing properly in final killcam.
* Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn’t equipped.
* Fixed an exploit of spawns where a player would constantly respawn at his team spawn in the first quarter minute of a game.
* Fixed a few map specific spawn issues
* Fixed a crash when entering and leaving lobbies
* Fixed a crash when ejecting the disc while a sub-user was signed in

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

Leave a Reply

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.