Cadence Of Hyrule Update 1.0.2 Adds Achievements, Beat Rumble And More

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Brace Yourself Games has released a new software update for Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda, which now sees the rhythm-based adventure on version 1.0.2.

This has added in-game achievements, leaderboard categories for co-op, a Beat Rumble option, and more, as well as making multiple adjustments, implementing bug fixes, and changing HUD elements.

Cadence of Hyrule: Crypt of the NecroDancer featuring The Legend of Zelda is now available exclusively on the Nintendo eShop for Nintendo Switch worldwide.

Cadence Of Hyrule Update Version 1.0.2 Patch Notes

  • Added achievements.
  • Added leaderboard categories for co-op. If co-op is used at any point during a run, the run will become a “co-op” run for leaderboard purposes.
  • Added more granularity to time-based leaderboard scores.
  • Added a “Beat Rumble” option, that gently vibrates the controller on the beat.
  • Added “( only)” flyaway when a player picks up a weapon their character cannot currently use.
  • Added collision in several areas to prevent map escapes and dungeon skips.
  • Added an option to see the credits from the main menu.
  • Adjusted enemy movement behaviour when an enemy is being pushed against a wall by wind.
  • Adjusted player movement behaviour when holding an object while being pushed by wind.
  • Adjusted player movement behaviour when pushing an object while sliding on ice.
  • Added an option to change some HUD elements to improve readability for colour-blind players.
  • Changed HUD elements to grey-out when the player does not have enough stamina for that action.
  • Prevent giving out dagger/shortsword in “Flawless Victory” blue chest.
  • Fixed a bug that could cause enemies to take an extra move when the song looped.
  • Fixed a bug where bombs could be lifted after they had exploded, with unintended results.
  • Fixed a bug where game time would continue to count up if the console was put to sleep or quit to the home menu.
  • Fixed a bug where skipping the cutscene between phases of the Ganon battle could prevent him from refilling his health.
  • Many other bug fixes.
  • Alex Seedhouse
    After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.
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