Analyst: Wii U GamePad “a burden” to the console

wii-u-gamepad

Hudson Square Research analyst Dan Ernst has shared his belief that the Wii U GamePad is “really more of a burden”, with Nintendo having not yet truly justified the added expense to the console.

“Nintendo said part of the failure of the Wii U has been their failure to create unique gaming experiences for the GamePad, and that they were making such development a priority for the coming year”, Ernst indicated in an investor’s note.

“However, while many developers are interested in second screen gaming, the concept is not currently central to having fun with video games, and in this regard the GamePad is more feature than benefit, and given the added cost to the system, it’s really more of a burden”.

Nintendo, earlier in the year, admitted that they we looking to “enrich the value of the Wii U GamePad“, and will share plans for NFC support at E3 2014.

[Thanks The Street via GoNintendo]

Written by
After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

1 Comment

  1. If you are right and the burdened Wii U falls over in a heap….I will be glad that I have one, but sad for the rest of the world that didn’t know what it was missing out on.
    I’ve spend countless hours with the family playing Nintendoland. Mario Chase, Sweet Day and Luigi’s Ghost Mansion are an absolute blast. Some of the most fun I’ve ever had gaming.
    Maybe the gamepad is just ahead of its time.
    Without the gamepad what do you have? A generic gaming experience that can be had everywhere else(Oculus Rift excluded).
    Please Nintendo push hard to bring us gamepad centric games. Make the word sit up and say “oh yeah, I get it now”.

    Reply

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