Activision: Wii U makes it “more possible to do deep, rich multiplayer games”

Activision CEO Bobby Kotick has stated his belief that the Wii U will allow developers to produce “deep, rich multiplayer games” and that his company are “very enthusiastic about it.”

He commented that it was important for Nintendo to position themselves on an even parity with other hardware, as he explains “it was becoming very difficult for us to support the Wii.”

“Without telling you our title plans, it’s now more possible to do deep, rich multiplayer games – we need more clarity from Nintendo on the online capabilities, but we’ve had development systems for a while now and we’re very enthusiastic about it,” Kotick explained.

“There will always be a need for specialised hardware to satisfy the needs of gamers. With the Wii U, from a development perspective, having a Nintendo device that is on parity with the other hardware from a graphics perspective was really necessary. For the kinds of games we create, it was becoming very difficult for us to support the Wii with the expectations that our gamers have.”

He continued, “I think that the user-interface itself is very clever – there will be a lot of innovation to come from having the second screen.”

[Thanks, The Guardian]

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After starting out with a Yellow Game Boy and a copy of Donkey Kong Land, Alex once hid in his room to play The Legend of Zelda: Ocarina of Time one Christmas. Now he shares his thoughts on Nintendo Insider, keeping track of everything to do with Nintendo.

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