DOOM Eternal Targets 30 Frames Per Second On Nintendo Switch

DOOM Eternal Screenshot

id Software has confirmed that Panic Button is handling the DOOM Eternal port to Nintendo Switch, and that, as with DOOM, it will target 30 frames per second on the portable home console.

They have also shared that the first-person shooter will also release on Nintendo Switch alongside PlayStation 4, Xbox One and PC after a decision was made to make Nintendo’s hybrid a “first-class citizen.”

“That’s the plan right now; we’ll see. We’re still a way away from launching but we have made the decision to make Switch a, what we call internally, ‘first-class citizen’,” DOOM Eternal executive producer Marty Stratton explained to Eurogamer.

When asked whether the port was being handled internally, Stratton clarified that Panic Button is handling the port, continuing to build on their success with Rocket League, DOOM and Wolfenstein II: The New Colossus.

“No,” he responded. “We’re actually working with Panic Button again, but before, we made the game and then we brought it to Switch, and now we are making the game with Switch in mind. It’s nice to know the platforms we want to hit up front.”

And, while DOOM Eternal will run at 60 frames per second on the more powerful platforms, Nintendo Switch will target 30 frames per second.

“We don’t run at 60 on Switch,” Stratton confirmed. “DOOM 2016 didn’t run at 60 on Switch, it ran at 30, and really it was no sacrifice to the experience.”

DOOM Eternal was revealed at QuakeCon 2018 this weekend, where more than 15 minutes of gameplay footage had shown the DOOM Slayer’s redesigned armour and powerful new tools – like the new Meat Hook mod for the Super Shotgun, a brutal new extendable blade, and a shoulder-mounted cannon with flamethrower.

DOOM Eternal will release for Nintendo Switch worldwide.

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